memoQ gaming newsletter - April 2023

memoQ游戏通讯-2023年4月

2023-04-30 04:25 MemoQ

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Our gaming specialists have been providing optimized localization solutions to a wide range of the most influential gaming companies in the global market, such as Nintendo, SEGA, Sony Entertainment, Riot Games, Gameforge, and GAMEVIL COM2US. Since the gaming specialists are always on the lookout for the latest gaming news, they have decided to compile monthly newsletters for you that are packed with the most up-to-date information from the industry. Two members of the memoQ Gaming Unit, Emilie Renaud and Santiago de Miguel attended this year’s GDC in San Francisco and they are ready to share their key takeaways. Apart from meeting with existing and soon-to-be memoQ users, testing new games, and attending a Localization Roundtable where the majority of participants were memoQ users, they have observed some interesting trends: AI is becoming more frequently used in numerous stages of the game development cycle. From creating avatars based on your own face to crafting in-game assets, models, and scenes, AI is actively being implemented to speed up the process of game development. VR and AR are thriving technologies. For instance, Sony has just released its new VR2 headset, and a huge number of developers were pitching their virtual and augmented reality games and technologies at GDC. Last but not least, the term “metaverse” was heard all over the venue, at both booths and presentations. Graphics keep getting better and better. Unreal was showcasing their latest Metahuman developments to create highly realistic human characters, and OptiTrack boasted their motion tracking technology to offer natural character movement in games. Web3 and blockchain also presented their new developments to provide greater user control, security, and transparency over in-game assets and currencies. Emilie and Santiago were also pleased by the large number of localization agencies and professionals who attended GDC. This shows that localization is a thriving industry that’s making itself more and more visible. Did you know that memoQ’s translation memories can store both text flow and string keys? With this option, you can leverage your TM matches with more precision than ever. Have you been considering localizing your games? The International Game Developers Association created a comprehensive guide with best practices to help you get started, regardless of your experience in game localization. The latest version of memoQ has been released, packed with features suggested on the memoQ Idea Portal, Qterm improvements, the introduction of TM+, machine translation enhancements, and more. Slator has recently released its latest Game Localization Report, and memoQ's Gaming Unit was happy to contribute by sharing some insights. The report analyzes the benefits that localization brings to games and provides valuable insights into the growing demand for localization services over the past five years. The market’s key geographies and languages are examined alongside the localization strategies of major buyers.
我们的游戏专家一直在为全球市场上最具影响力的游戏公司提供优化的本地化解决方案,如任天堂、世嘉、Sony Entertainment、Riot Games、Gameforge和GAMEVIL Com 2美国。由于游戏专家总是在寻找最新的游戏新闻,他们决定为您编辑每月简讯,其中包含来自行业的最新信息。 memoQ游戏部门的两名成员Emilie Renaud和Santiago de Miguel参加了今年在旧金山举行的GDC,他们准备分享他们的主要收获。除了与现有和即将成为memoQ用户的用户会面、测试新游戏以及参加大多数参与者都是memoQ用户的本地化圆桌会议之外,他们还观察到了一些有趣的趋势: 人工智能在游戏开发周期的许多阶段越来越频繁地使用。从根据自己的脸创建头像到制作游戏内资产、模型和场景,人工智能正在积极实施,以加快游戏开发的进程。 VR和AR是蓬勃发展的技术。例如,索尼刚刚发布了新的VR 2耳机,大量开发者正在GDC上推销他们的虚拟和增强现实游戏和技术。最后但同样重要的是,“元宇宙”这个词在会场各处都能听到,无论是在展位上还是在演讲中。 图形越来越好。虚幻展示了他们最新的超能力者开发,以创造高度逼真的人类角色,OptiTrack吹嘘他们的运动跟踪技术,以在游戏中提供自然的角色运动。 Web 3和区块链也展示了他们的新发展,以提供更好的用户控制,安全性和对游戏内资产和货币的透明度。 Emilie和Santiago也对参加GDC的大量本地化机构和专业人士感到高兴。这表明本地化是一个蓬勃发展的行业,它让自己越来越引人注目。 您知道memoQ的翻译记忆库可以存储文本流和字符串键吗?使用此选项,您可以比以往任何时候都更精确地利用您的TM匹配。 你考虑过本地化你的游戏吗?国际游戏开发者协会创建了一个包含最佳实践的综合指南来帮助您入门,无论您在游戏本地化方面的经验如何。 memoQ的最新版本已经发布,包含了memoQ Idea门户网站上建议的功能、Qterm改进、TM+的引入、机器翻译增强等等。 Slator最近发布了最新的游戏本地化报告,memoQ的游戏部门很乐意分享一些见解。该报告分析了本地化给游戏带来的好处,并对过去五年对本地化服务不断增长的需求提供了宝贵的见解。市场的主要地理和语言与主要买家的本地化策略一起被检查。

以上中文文本为机器翻译,存在不同程度偏差和错误,请理解并参考英文原文阅读。

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